Steam Frame pricing and thoughts
So the Steam Frame pricing is finally announced. 256GB for $1059, 1TB for $1299. I have Thoughts.
Currently I use a Bigscreen Beyond and a bunch of basestations. The basestation tracking quality is awful and has been getting worse over time, and I definitely want to switch to inside-out tracking. Also I’ve been less than impressed with Bigscreen as a company lately.
Having a wireless headset would also be really nice. And the wireless implementation is pretty decent from what I’ve heard.
But this is pretty darn expensive!
I’m also concerned that it might not be possible to modify the face gasket to let me see my guitar while I perform, although replacement gaskets are fairly cheap so it’d be easy to find out. There’s also a passthrough camera which might be able to do what I need, although I’d need to be able to purposefully partially overlay the passthrough over my SteamVR environment, as I need this while playing VRChat, which is very much not a mixed-reality game. I’m also sure I could 3D print a custom gasket like I did for my BSB.
What’s really annoying about the price is that it’s this high mostly because of RAM prices, because Steam Frame is meant to be a standalone device that happens to also work with PCVR. I have basically zero interest in standalone VR gaming, and I don’t like that I’m being made to pay a premium for that thanks to AI price increases.
Anyway, I’ve signed up for the preorder lottery.
If I get one I’ll probably see about selling my BSB, although the process for that is difficult (and is a big part of why I’m not thrilled with Bigscreen as a company).
In any case I’d still keep my base stations and fullbody tracking stuff. Even when Fluxpose finally ships I have a reason to do the playspace merge thing and continue using my Tundras for some stuff.
Gosh this hobby is expensive though.
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