While making my streaming setup writeup it took a lot of self-control to not write up an exhaustive list of all the music-making gear I have in my studio. But I was morbidly curious enough that I’ve decided to write it up anyway. So here is a shrine to my history of Gear Acquisition Syndrome (and, I guess, my lack of self-control).
fluffy rambles (Music)
Rambles that are fluffy, by fluffy
So, Seattle’s been basically shut down for most of the past, oh, week and change, thanks to the snow. People did overreact to the news of the snow (did they really need to stock up with a month’s worth of bread and milk?) but the various shutdowns do otherwise make sense; Seattle is very hilly and when it snows it gets icy and slippery. And some caution does make sense for having a nonperishable food supply, since power outages are a thing. The really remarkable thing is just how much snow we’ve gotten this year; most years we’ll get none or just a light dusting, or maybe we’ll get one or two snow days when it gets especially bad.
But anyway. Despite the shutdowns, my doctor’s office was still open today (thankfully, although unsurprisingly as they have an urgent care clinic so they make plans to stay open as much as possible). So I was able to do my appointment where I finally got to deal with my various medications for fibromyalgia (as well as finally getting a new prescription of estradiol).
So, my trusty Presonus Firestudio Project is starting to give up the ghost, and it looks like the new macOS Mojave
won’t support it anyway. And it’s my last bit of Firewire hardware so I’d might as well come limping along into the USB era, right?
UPDATE: It looks like I still have some time with this 10-year-old interface. Phew.
So you might be wondering what I’ve been working on, and haven’t been following my Patreon or whatever. Well, in addition to working on my usual variety of personal projects (even slowly progressing on Lewi), I’ve also been making soundtracks for other peoples' games.
One of those games is Admiralo Island Witches Club, a rather lovely visual novel in progress. The demo was just released today and while it’s just an introduction to the settings and characters, what’s there is really nice and I’m also very proud of the music I made (even though I want to change, like, everything about it).