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July 15, 2004

Chutzpah ()

by fluffy at 11:22 PM
So, on the first day of my job, I have already managed to become the de-facto audio lead (in addition to platform graphics lead), thanks to having a great idea on how to take advantage of the first game's design (and the design of the Nintendo DS's audio engine) to drive the music as an integral, emotion-enhancing experience rather than just being the add-on that it would normally be. (I strongly feel that games which make the music part of the game are always going to have a deeper emotional impact and just plain be Better.)

Also, I was extremely lucky to get this job — not just because of the "OMG I'm a game programmer!" bit, but because of the chain of events which led to me getting it.

  1. A search on monster.com for "OpenGL" showed a nondescript "game programmer" job at an undisclosed company in NYC. I was already positive I didn't want to work in the games industry, but I submitted my resume on a lark anyway.
  2. The lead programmer responded to my submission with a slightly different job description. However, this ended up in my spam filter.
  3. A couple days later, I was skimming my spam filter for something else I was expecting, and happened to notice, totally randomly, a response to my resume submission.
  4. This new job description he sent me seemed quite a bit more interesting. So I replied. He scheduled the phone interview.
  5. The phone interview went very well, but I had absolutely no idea what sort of salary to expect. The figure I had in mind was pretty big. During the phone interview, he asked me what my salary requirements were. Hedging my bets, I said, "Well, I'm honestly not familiar with the New York job market or the standard costs of living, and the number salary.com gave me sounded a bit high." Luckily, he replied by telling me the actual salary, which was quite a bit lower than the number I had in mind. I bit my tongue.
  6. During the in-person interview I almost screwed the pooch by kind of dwelling on the low-ish salary, but had enough sense to recover by saying, "but if there's growth potential then I'm very interested anyway." I still somehow got the job. Even though the company president himself had some pretty major reservations because of some of the topics I seemed to dwell on during the in-person interview. (But this morning when he told me about those reservations I think I managed to satisfy him, telling him that I was just trying to cover my own ass because I'd been in difficult situations with these issues before.)
  7. I was then hired as the platform graphics lead (and subsequently forced myself into the additional role of audio lead) at an UbiSoft-affiliated experimental mobile gaming studio.
OMG.

Comments

#3129 07/15/2004 08:35 pm On the other hand
It's probably good that they know about your salary reservations. It means that they're more likely to give you raises if they find you indispensible.

Most jobs I've gotten have had similarly lucky aspects. The dotcom I worked for before we got bought was the best job I ever had. I came close to not even interviewing. It was at the height of the boom and I had two offers already. The headhunter talked me in to another interview because "it couldn't hurt". I go, and it is in an absolutely scummy area. (Seventh and Mission for those who know SF.) I think to myself "Well, I'm not so rude as to bail on the interview but there's no way I'm going to work in this sort of area!"

And then I took there offer. Of the other two offers, one was "keen.com" which now does phone sex and psychic hotlines. The other went belly-up a year after offering me a job. The job I almost didn't interview for and almost didn't take? Best team I've ever been on (I'm still with them) and for the two years we were a dotcom, best job I ever had.