Sucking a little less now (job stuff)
I find I work faster and more effectively when I don't think about how important it is, or how quickly it needs to be finished. When I can see it as being something fun, I actually have fun. Go figure.
I find I work faster and more effectively when I don't think about how important it is, or how quickly it needs to be finished. When I can see it as being something fun, I actually have fun. Go figure.
Also, make sure you're not running a bunch of bogus httpds, and that you don't have things like "tmp.php" and "forumload.php" in your forum directory. If you do, there's a bunch of other fun crap to get rid of, like a hidden directory called .cache, and you'll probably also have a bunch of xfs processes running as well.
Dear Warez puppies: haven't you guys ever heard of bittorrent? Jeeze.
The GameDaily guy really needs to take his Ritalin.
Oh well. Bad publicity is better than no publicity, right? And it's not like we were going for the hardcore gamer market anyway.

(source)
Preference will be given to those who are already in or near the NYC metro area.
Also, we're still looking for programmers, preferably with experience in embedded and cellphone programming (Brew, Java/MIDP, Mophun, etc.). Again, preference will be given to those in the NYC area, though truly stellar candidates from elsewhere will also be considered.
Our two main projects right now are bringing the Sprung game engine to cellphones (with emphasis on Brew and Symbian) and developing a story-oriented game for the PSP, with some of the same concepts as Sprung.