Super Paper Mario (games)
by at 1:08 AM
What an odd genre fusion. It's definitely more Paper Mario (RPG) than Super Mario (platformer). It also took a little while to hit its stride but the first major boss fight started out with the trademark Paper Mario humor which got me totally into it. (The really sad thing was I understood every single reference that I noticed, though there's always the possibility that I didn't notice all the references.)
The actual gameplay could use more game and less exploration leading to cutscenes, though. Really it just feels like they took The Thousand Year Door and replaced the battle stage with the quasi-battles in exploration mode. Of course I'm also playing Yoshi's Island in parallel (on GBA) and that's the diametric opposite, with a lot of fast-paced dexterity challenges, which Super Paper Mario definitely is not.
Comments
Are you going for a 100% game in Yoshi's Island, or just playing straight through?
Neither am I, but when being a completist means the ability to unlock new levels, sometimes I'll reverse my policy.
Also, it's one of those few games that's so good that I just want to keep playing it, so being a completist give me that chance.
Man, the Yoshi's Island games are so good.
So, it was a good game but not worth $50. Seems to be the story of the Wii so far. (Though I haven't started Twilight Princess yet.)