Eclipse (artwork, geekery)
Today, something nearly ate the sun, but fortunately it gave it back to us before the world ended.
Today, something nearly ate the sun, but fortunately it gave it back to us before the world ended.
So a while ago I posted about wanting a new laptop, and in the comments said I'd ordered a ThinkPad X220 Tablet. It actually took a lot longer than expected (due to multiple screwups on Lenovo's end), but I finally got it today. Actually I got a much better tablet than the one I originally ordered, and for about $200 less. It also came with the gigantic "slice" battery. I can get around 15 hours of battery life total, in theory. (I haven't measured it.)
Anyway, I quickly found that the default Lenovo install of everything was crappy, and I never managed to get a full recovery DVD set burned out and since I was going to upgrade the hard drive to my 256GB SSD (partitioned 128 for Windows, 128 for Linux) anyway, I figured I should just install an OEM copy. Fortunately, Microsoft makes the actual install media for that readily available, and fortunately my OEM key worked without any troubles. (And fortunately Lenovo makes all of the system drivers readily-available too.)
I did find that Wacom's own Tablet PC driver works way better than the one Lenovo provides (Lenovo's tries to calibrate everything by the edge of the screen, where the digitizer is very jittery and unpredictable, whereas Wacom's uses calibration points that are in the actual work area — much more useful).
The keyboard is a bit mushier than I'd like, and I'm getting all sorts of typos. I'm sure I'll get used to it in time though. On the plus side, it's quite a bit lighter than the MacBook this is replacing, and a much better size than the Inspiron Mini 9 that was my alternate for when the MacBook felt way too heavy and big to lug around.
The laptop also came with a docking station, and I'm entertaining the thought of turning my current desktop system (a Mac mini) into an HTPC and just using this laptop for everything. It's certainly powerful enough to. I'll have to weigh my options with software, though. Windows has plenty of drawing apps available but most of them suck; Linux has only a few available and all of them suck. I need to give Paint Tool SAI a fair shake; the UI is gimpy but a lot of artists I follow swear by it, and it's pretty cheap, too. Plus, I like that it actually lets you seamlessly mix raster and vector layers for sketching and inkwork; at least in principle it matches my mental model of how a drawing app should work.
I'm not sure how much time I'll be spending in Windows vs. Linux, also. I'm starting to suspect I'll just run Windows all the time, since Windows 7 actually isn't terribly painful to use for day-to-day stuff. If there were decent drawing programs for Linux the choice would be a lot easier, though.
In other technology news, due to an early-purchase opportunity provided by my employer, I got a PS Vita a couple days ago. My initial impressions: it's much nicer than the PSP, its version of Lumines is wonderful (although I've already played the hell out of it, and it doesn't seem to have the same depth of gameplay as the PS3 version, but it does have a quite nice soundtrack). It's also got the best version of wipEout so far. I haven't tried Modnation Racers (which came with the system). I have run into some stability problems, though, as well as some ridiculous human factors issues when it comes to its power saving "sleep" mode (vs. being actually turned off), and I've had to rebuild the system database several times due to what I guess was filesystem corruption. But given that the system technically isn't even out yet (at least not for most of the world) I'm not surprised that there's firmware issues.
So, Pixelmator 2.0 is finally out, and I've done what I can to put it through its paces to see if it can replace my old copy of Photoshop yet. The quick verdict: No, it can't, but it's really close now.
Now that the news is public, I'd just like to spend some time reflecting on the good times with Chris (Findra).
I haven't worked on comics in a while and I feel like I should be doing them but I'm just not motivated to. I have a few Unity stories on the backburner but none of them are really exciting me (two of them are pretty depressing, and one of them isn't really gelling into a story yet although maybe it doesn't need to either). I also have a bunch of journal comics that I sketched out but never finished (and none of them are at all timely anymore), and neither of my other ongoing series-ish things (Pernicious or Womble) really appeal to me right now either.
I feel like I should maybe just come up with a new set of characters and series to get things flowing again but nothing I can think of really feels like something I want to develop at all.
Maybe I should work on something collaboratively with someone else. Let someone else do the writing for a while, maybe. I mostly just feel like drawing without having to come up with stories to draw.
It doesn't help that Photoshop CS4 doesn't run very well under Lion, CS5 is just a glitchy and unstable pile of poo, and I still can't find any other drawing apps that are worth a damn. Maybe the trick will be in working in the constraints of some crappy drawing app though. MS Paint Adventures certainly doesn't suffer for it, for example.
I decided to splurge a bit and ordered a Sony α NEX-5. I got it in a bundle with both lenses (16mm pancake + 18-55mm zoom), an 8GB SDHC card, and a carrying case, and I also added on the fisheye conversion lens
. Today I received it, and had a bit of fun.
A few years ago I did the music, sound effects, and some of the voice acting on a little animation called "Pirate Scum" by my friend Patrick. For those in or near San Francisco, it's going to be showing at the Peaches Christ Film Festival on April 15, 2011, and Patrick, Mo (main voice talent, best known as the voice of Erin Esurance) and I will (probably) all be there too.
I'm trying Pixelmator yet again. It's made a lot of positive progress since the last time I wrote about it in detail (especially regarding its pressure-sensitive brush engine, which is now just as good as Photoshop's), but there's still a bunch of stuff that could be better, and which still keep me from switching:
Every version gets a lot more features that add gee-whiz factor, but none of them seem to address what I feel are basic workflow issues for producing art digitally. If the Pixelmator guys would at least acknowledge these requests on their forum I might feel more confident in my purchase (which I've made again thanks to the categorical App Store transition), but I'm starting to get a bit worried that they don't actually care.
All in all, the year could have been better, but it could have been a lot worse, too.
I've owned a copy of Pixelmator for years, and they've improved it immensely over that time, but there are still a few glaring deficiencies in the UI. They've finally gotten the brushes to work really well, but now I'm finding that all tools are set to use the same brush all the time - including the eraser, which is always sized exactly the same as the brush tool. Which makes drawing much more of a chore than it should be.
So, once again I'm looking at alternate drawing apps. I have VectorDesigner as well, but vector drawing has never really agreed with me for a number of reasons (usually tablet pressure support is rudimentary or even nonexistent, and I also like being able to screw around with things at the raster level which I find to be much more flexible, even with its "inaccuracy"). This also pretty much rules out Inkscape, although I might give it a try again anyway.
GIMP on OSX is of course a joke (the various native efforts are in perpetually primitive states, and the X11 version doesn't support tablet pressure since X11 on OSX doesn't support much of XInput).
Basically, I need a drawing app with the following features:
Thanks again for submitting your work for the Cartoon Art Museum’s Monsters of Webcomics Virtual Gallery.I am pleased as well! My stuff will be in a museum! I think this is only the second time this has happened.I’m pleased to say that your work has been selected for inclusion in our exhibition, and will be featured in the Virtual Gallery along with a wide array of webcomics from around the globe. This historic exhibition will include over 100 artists, making this one of the largest exhibitions in the Cartoon Art Museum’s 24-year history, and we’re thankful for your participation.
Here's a full press release of the exhibit, and also you can read more about the goings-on at the Cartoon Art Museum on their LiveJournal.
I will have to finally go to CAM and maybe even meet Shaenon and Andrew in person!
The big deciding factor appears to be: if a character is furred and also has human-like hair, they are furry. Otherwise they are a cartoon animal.
Oh, and uh, any specific other things I should make available as prints?
It's pretty close to decent, though I still have a few complaints with it. Nothing that'll prevent me from buying it when 1.1 comes out, but there are many things I'd like to see them fix in the (preferably near) future: