Reevaluating drawing apps again (artwork, comic, geekery, rant)
I've owned a copy of Pixelmator for years, and they've improved it immensely over that time, but there are still a few glaring deficiencies in the UI. They've finally gotten the brushes to work really well, but now I'm finding that all tools are set to use the same brush all the time - including the eraser, which is always sized exactly the same as the brush tool. Which makes drawing much more of a chore than it should be.
So, once again I'm looking at alternate drawing apps. I have VectorDesigner as well, but vector drawing has never really agreed with me for a number of reasons (usually tablet pressure support is rudimentary or even nonexistent, and I also like being able to screw around with things at the raster level which I find to be much more flexible, even with its "inaccuracy"). This also pretty much rules out Inkscape, although I might give it a try again anyway.
GIMP on OSX is of course a joke (the various native efforts are in perpetually primitive states, and the X11 version doesn't support tablet pressure since X11 on OSX doesn't support much of XInput).
Basically, I need a drawing app with the following features:
- Runs on OSX
- A drawing/sketching-friendly workflow
- Tablet support (pressure, subpixel brush positioning)
- Layers (ideally with groups, and group blend modes)
- Magic wand selection and filling, as well as fast selection refinement (expand and contract at least, ideally with fast keyboard access)
- Is affordable and I can justify paying for it with the understanding that I'm an amateur who likes drawing for fun and doesn't intend to ever make money on this




