[[After the graduation ceremony. Sasha is wearing graduation robes.]]
Juni: Congratulations, Sasha! Do you know where you'll go next?
Sasha: Not yet, except that it will not be back home. They have marked me not-Tzernikov.Juni: [sadly] I know. Your sister Valya-
Sasha: Ex-sister.
Juni: uh, ex-sister, told me that might happen... You're just Sasha now?
Sasha: I am not-Tzernikov.Juni: Sasha... you were really there for me when everything went kind of breezeways, and I don't have any siblings... if you like, you can use my name.
Sasha: Thank you, YU-NI, I am honored. But I must decline. I must earn my own hivename now, and until then "just Sasha" will be sufficient.
In other news, the remaining Unity script is now fixed in place, aside from the minor edits that always happen when I do the layout. It will definitely be ending with #255. At the current rate, that puts it at about February 3 (assuming I don't have a post schedule slip or a bunch of must-do journal comics that push Unity back or whatever). So if you want to make any guest art to run after Unity completes, February 3 would be an excellent target! You can of course email it to me at fluffy[at]beesbuzz[dot]biz or send me a PM via the forum or whatever.
Obviously there's a lot of kinks to work out but I'm working on it. I wanted to get the functionality in place first. So, let me know if something particularly baffling happens; for example, I'm sure that somewhere in the archives there's some comics which have a colliding "basename" and so they'll try to have their comment pages at the same URLs as each other. This is yet another artifact of how my Movable Type hacks work. Fortunately, it's pretty easy to resolve. But there may be other technical problems as well. We'll see.
(Edit: According to SELECT entry_basename,count(entry_id) AS n FROM mt_entry WHERE entry_blog_id=5 GROUP BY entry_basename ORDER BY n ASC; there shouldn't be any colliding page names, at least.)
As I've said before, though, just because Unity (the series) will be over doesn't mean there won't be any more stories set in Unity (the ship). I have a few ideas banging around for other stories set in their universe, although for now I'm looking forward to working on something else for a while. Whatever I do will, of course, continue to be published right here on this very site/RSS feed/LJ syndication/whatever.