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142. Making scents
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[[Tamu and Juni are standing outside of the simulation node's room]]
Tamu: Are you sure you want to do this? You remember what happened the last time, yes?
Juni: I'm not sure I even have a choice. We need answers.
Tamu: I could talk to it through a data node and act as an intermediary.
Juni: I'll be fine, Tamu. And if not, I'm sure you can just "protocol twelve" me or something.
[[Juni enters the room. Tamu tries to enter.]]
Juni: No, please, stay out there. Just listen in on your data node.
demiJuni: Oh! Hello there! Are you who I think you are?
Juni: Oh, uh, hi, Juni. Yes, it's me. Er, you. Or whatever.
demiJuni: Yay! I would hug you but I am a little bit incorporeal right now.
Juni: Yes, I see that. Hey, your [sparkle] smells a bit different this time.
demiJuni: Oh? Do I smell *SQUISHY*?
Juni: I am going to have such a headache.
Comments
#
02/05/2009 12:59 am
No, the scent/sparkle synaesthesia was not originally devised as a convoluted way for me to eventually be able to make a Star Control 2 reference. Why would you ever think such a thing?
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