Music I did for various game jam projects in October, 2016
A timer track for Machine of Death: The Game of Creative Assassination
Oh god this album is old and terrible but I still have a soft spot for it.
It’s a collection of songs I made over the course of several years in the late 90s and which I finally released sometime in 2000 (although the exact date is lost to the sands of time). I did everything in Impulse Tracker, and many of the samples were made by interpreting non-sound files as raw PCM data and trimming out interesting-sounding parts of it. Some of the songs were also built from corrupted mod files in my collection. So, it’s arguably an early example of what is now known as “glitch art.”
I only really present it here as a historical artifact. I still listen to it from time to time though, mostly to remind myself of how far I’ve come.