Okay so I like LÖVE for making games, and have used it for quite a few of them at this point.
I like that it gives me a bunch of useful primitives for making games, and then just gets out of my way. And I like that it has a simple build process where it isn’t too difficult to make a cross-platform build and continuous deployment system that also lets me do continuous deployment to itch.io or whatever.
And I also like that Lua is a fairly easy language to learn, with a simple syntax. But there’s a few things about it which are just baffling or annoying to me.
And I’m not talking about the 1-based arrays! (That’s annoying in a couple of situations but for the most part it doesn’t really matter, at least not to the extent that people make a big deal about it.)