Taking a break from stuff fluffy rambles

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So yeah I’m deep in a pain flareup right now. I made sure that all of the critical bugs in bandcrash are, to my knowledge, fixed, but I just am not in a situation where I can really work on stuff right now due to a massive pain flareup.

I was just starting to work on some music for a game jam game and Novembeat but I don’t think that’s really in the cards for me this year.

And of course now that I’m in agony, suddenly a lot of folks want to interview me for engineering roles that I’d normally be very interested in, so, thanks for twisting the knife on that one.

At least choir is going pretty well and gives me stuff to look forward to.

Bandcrash early alpha/beta/whatever released fluffy rambles

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So hey, the Bandcrash GUI is finally, finally in a working state! You can now use it to easily encode a bunch of wav files into mp3/ogg/flac and make a web preview, and optionally upload it all to itch.io automagically!

Also, I’ve released prebuilt macOS and Windows binaries over on itch.io. I’ll probably do a Linux version as well at some point, although Linux users are likely much better-equipped to just build-and-install it themselves.

To that end, I used it to upload one of my older albums to itch, and I gotta say, having a GUI to set it up is actually a lot nicer than doing it all from the CLI with hand-written JSON files? Weird.

There’s still a lot left to do on it but what is there right now is Good Enough for now.

That said, I’m hopeful that bandcamp remains viable for the long term, but now it’s a lot less necessary to worry about a single platform like that.

Bandcrash GUI progress fluffy rambles

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I’ve made a bunch of progress on the GUI for bandcrash! After a bunch of false starts trying to figure out the “easy” and/or “right” way of doing things, I ended up just doing things the kinda-boneheaded way, using Qt and way too much stateful boilerplate. I figure that Working is better than Nonexistent, and someone who’s better at GUI shit than me could probably come along and improve things later.

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Goodbye pyBlamscamp, hello Bandcrash! fluffy rambles

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As mentioned earlier today, the pyBlamscamp name was incredibly confusing and needed to be changed. Thankfully, blackle mori (who made blamscamp in the first place) came up with a much better name suggestion, “Bandcrash.” I have now renamed pyBlamscamp and its associated Python package appropriately. The blamscamp pypi project now just exists as a thin wrapper around bandcrash and its usage should be discontinued.

Existing installations should continue to work (and might even pull in future updates!) but it’s highly recommended that any scripts, venvs, etc. that rely on it be updated with the new package.

And of course this gives me even more of an impetus to finally write that damn GUI.