Modeling guide

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This is a very simple guide to using Blender to work on the critter base mesh. It’s not a tutorial for using Blender itself. For more general references on using Blender and modeling, please see my avatar creator resources.

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Texturing guide

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So you’ve adopted and/or become a critter and want to fulfill the obligation of being as many colors and patterns and materials as you can imagine. You have made an excellent choice! Here is how I do that stuff, myself. There might be better ways of doing it (there’s definitely a lot of things which feel like they could be automated, at the very least). If you find any improvements to this semi-annoying process, please let me know!

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